RACING RULES of SAILING
* TEXT SUMMARY ONLY *
Revised for 2009-2012 ed.
This page is intended to fit on your cell phone screen
and is therefore intended to be simple & concise.
This page is intended to be a refresher only.
For the full rules text visit:
ISAF at sailing.org and your
National Prescriptions.
Sail Smarter, Faster ®
RRS PART 2
"When Boats Meet"
ROW & Limitations
Summary
KEY to SYMBOLS at bottom.
RIGHT OF WAY
10. P Keeps Clear of S.
Sample Image: P vs S
11. W Keeps Clear of L.
12. AS Keeps Clear of AH.
13. T Keeps Clear of NT.
GENERAL LIMITATIONS
14. Avoid Contact: ROW also
penalized if damage.
15. Give R when aquire ROW
unless OB created it.
16. Give R Altering Course.
17. Proper Course:
Don't sail above PC
if OL to L w/i 2 BL of W.
AT MARKS AND
OBSTRUCTIONS
These rules do not apply at a SM
surrounded by navigable water or at its anchor line
from the time boats are approaching them to start
until they have passed them.
When rule 20 applies, rules 18 and 19 do not.
18. MARK-ROOM
only at a M that isn't a CO
Mark-room for IS
to sail to Mark, and
to sail her PC while at M.
OL Snapshot when one
boat's HULL enters Z.
Live by this snapshot
unless IS leaves the Z
or one boat Tacks.
Zone is 3 BL (typ) from M.
Inside KC only gets R,
including R to tack if OL.
Outside KC must KC.
Caution T w/i 2 BL at WM.
T not cause F above CH,
T not cause F to not pass
M on the required side.
Rule 18 is:
n/a on OT at WM.
n/a when one B,
but not both, must T.
n/a between a B approach
and one leaving M.
n/a if M is a CO then
rule 19 applies.
n/a at SM when Starting.
OT OK at LM.
19. ROOM TO PASS
AN OBSTRUCTION
Applies when O is not a M:
ROW may pass either side.
Room for IS to pass
between O & OS,
unless OS is unable to.
Continuing Obstruction:
This Rule always applies
at a CO including a M.
IS gets R if OS can
give R at time of OL.
IS doesn't get room if
OS can't give R, and,
while OL, IS shall KC
and rules 10 & 11
DO NOT apply.
20. ROOM TO TACK
AT AN OBSTRUCTION:
For Safety - on Same Tack,
Close Hauled or above.
Must Hail "Room to Tack".
OB Must Tack ASAP, or
Hail "You Tack" and KC.
n/a at SM when Starting.
n/a at M the OB can fetch.
If 20 applies, 18 & 19 don't.
KEY:
S = Starboard (Boat)
P = Port (Boat)
L = Leeward (Boat)
W = Windard (Boat)
AH = (Boat) Clear Ahead
AS = (Boat) Clear Astern
T = Tack, (Boat) Tacking
NT = (Boat) Not Tacking
OT = Opposite Tacks
F = (Boat) Fetching the Mark
IS = Inside (Boat)
OS = Outside (Boat)
B = Boat
OB = Other Boat
ROW = Right of Way (Boat)
KC = Keep Clear (Boat)
CH = Close-Hauled
PC = Proper Course
R = Room
BL = Boat Lengths
OL = Overlapped
M = Mark
MR = Mark-Room
O = Obstruction
CO = Continu'g Obstruct'n
WM = Weather Mark
LM = Leeward Mark
SM = Start Mark
Z = Zone
n/a = not applicable
w/i = within
fr = from
ASAP = as soon as pos
OK = OK
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www.race-ready.com
revised Mar 31 2009